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Showing posts from April, 2021

Gnome Class

This is certainly influenced by Skerple's Surly Gnome , and Roger's One Page Gnome to varying degrees. This post is designed in the style of Old School Essentials. Gnome Requirements: No positive attribute modifiers. Prime requisite: Wisdom Hit Dice: 1d6 Maximum level: 8 Armor: Leather, no shields Weapons: Any one-handed. Experience: As cleric Saves: As magic-user Gnomes are small fae who have lost most of their glamor. Some never regain it, and wither away completely. Others make an effort to retrieve it by looking for new experiences, or grasping for shards of divinity cast off or lost by others, while staving off the mundane. Adjust ability scores: In step 3 of character creation, gnomes may not lower any attributes. Combat  Because they are still strongly fae, they may not use armor or weapons made of metal.  This typically limits them to leather armor and spears or clubs to start.  They are also unable to use two-handed weapons on account of their bein...