The Fortune-Teller, 1635 by Georges De La Tour (1593-1652, France) I'll start by letting you know I'm not an art critic, nor an art historian, I'm just a guy who has become interested in an awful lot of things through role-playing games. That said, I think this is a good example of a D&D -like (or maybe Blades in the Dark -like) piece of art that existed before that game did. Why? His outfits were not exemplary of the time period. In other words, he was doing the same shit D&D artists do: wardrobe for the story they wanted to tell. From the second image "As was often the case with La Tour, the costumes are extraordinary creations. They ought not to be taken as ... authentic clothing found in Lorraine around 1630". His detail in a given image varies from subject to subject in the work. Some are intensely detailed, some are there, but not really extensively developed. This strikes me as a good metaphor for writing in general, and RPGs more spec...
Thoughts on tabletop RPGs, and ideas for making play better at the table.