Item Quality Items come in three grades: Superior: masterwork items, four notches. They usually cost ten times the normal cost of such items. Most magic items are always made from masterwork base items. They may provide a minor intrinsic non-magical bonus (+1 to hit for weapons, a reduction of 1 to armor item penalties, or a +2 on tool use checks). Standard: a typical item, three notches. Poor: a poor quality item, two notches. They have a -1 penalty (-1 to damage for weapons, -1 AC for armor, or -2 on tool use checks for items). Notches Notches represent wear and tear equipment has taken. They affect performance in the following ways: Weapons Odd notches (first, third, etc.) inflict a -1 penalty to damage. Even notches (second, fourth, etc.) inflict a cumulative -1 penalty to hit. Armor Odd notches inflict a -1 penalty to checks due to damage. Even notches inflict a cumulative -1 penalty to AC. Items This requires some interpretation by the GM. In...
Cast Anthony "Loco" Riaz (SAMAS pilot) - Ruins gang survivor, captured and raised by the Coalition, now late 20s, Fugitive SAMAS pilot from CS El Dorado, wanted for stealing a SAMAS suit with some vibrosword upgrades, getting in trouble with, whom it turns out, was the Colonel's wife. Fleeing north towards Castle Refuge, he ran short on supplies while evading Coalition supplies, and got dehydrated, before being rescued by.... Layla Lacoi (DB Mystic) - A tall dimensional mystic being with a bit of a catfish face. She healed him and fed Tony. She has a bond to.... Midnight (Psi-stalker variant) - A dark and mysterious stranger, riding a strange horse. He seems to have influence over lightning, and is a man who lives off the land. Midnight has a bond with.... Faith Macavoy (I'm not really sure) - A non-descript vagabond woman, who seems to be quite capable and full of supplies. She has a bond with.... Shan Medsans (Cyber-doc, I think) - A...