This is post is for this month's RPG Blog Carnival topic: Other, Between, and Under hosted by vdoughnut . Once again, the gods laughed at my plans, and the full work is beyond the scope of a single blog post, so I'll share a link to the GDocs draft, of course down below. First, let me say that for a setting I have never had a chance to play, I really love the concept of Spelljammer . I like creating wild fantasy settings that go beyond another hex crawl on a world, to a world crawl. So along these lines, I decided to make a setting that takes place on a pocket plane between the elemental planes of air and water. Here's the introduction which paints some broad brushstrokes of what's going on: Stormheart is a small but cosmopolitan trading town that mostly exists in a pocket on the border of the Planes of Air and Water, on a plane one hundred miles in radius that separates the Sky from The Deep , l...
Thoughts on tabletop RPGs, and ideas for making play better at the table.